Originally made in November 2022. For this project we got a HKU alumni as client, for whom we had to work out their gameplay concept. My personal contribution includes concept art, the game environment design, some of the assets, and VFX
Demo trailer video, edited by Beau Heijman
Overview of my personal contribution in terms of assets: animated water, animated bubbles, raft, and environment walls
Close-up of bubbles asset