Website powered by

[Student Work] Umbra

For this project I wanted to create a character that represents me as an artist (and, by extension, as a person). It took a look of looking inward into how I want to present myself, and using that as direction for the design. I've heard from people who know me that the character represents me very well, so in that regard it definitely has the desired effect!

Originally made in August 2022

Final character reference sheet. My goal for the design was to make something that could be easily simplified. Process and iterations can be seen below.

Final character reference sheet. My goal for the design was to make something that could be easily simplified. Process and iterations can be seen below.

First few iterations of the outfit and horns, using my own preferred clothing style as a jumping-off point. For the sake of readability, I've darkened each change I made on the iterations.

First few iterations of the outfit and horns, using my own preferred clothing style as a jumping-off point. For the sake of readability, I've darkened each change I made on the iterations.

Iterations for the laces on the shorts and further iterations for the outfit

Iterations for the laces on the shorts and further iterations for the outfit

Iterations for the top, legwear, and other details. As I got further along in the design, I ended up fleshing out the details more and more.

Iterations for the top, legwear, and other details. As I got further along in the design, I ended up fleshing out the details more and more.

Iterations for the legwear and detail on the shorts, and final iterations making a few combinations of the legwear and fishnet sleeve. Also made some sketches to work out the colors.

Iterations for the legwear and detail on the shorts, and final iterations making a few combinations of the legwear and fishnet sleeve. Also made some sketches to work out the colors.